

Dragon Quest IX was a pretty big, free-roaming RPG - but it had a fixed perspective.

Others have attempted to tread on this challenging ground before. Here it was: A legitimate, large-scale, 3D, open-world game on a handheld system.

I swung the camera back around to look out over the area I'd just traveled and my breath caught in my throat slightly. There was a moment pretty early on in Xenoblade 3D, when I first stepped into Colony 9 and the game returned control after the little cutscene of the town played out. This is the danger of an open-world game and it's why I never made it all that far in the Wii version of the game and it's exactly how I'm tackling the 3DS remake. I wander around gathering up shiny objects on the ground, seeing which new creatures in the area I can take on safely, and basically treating the current destination flag icon as if it doesn't exist. When I come into a new area, I look at all the blank space on my game map and try to see how much I can fill in before some roaming monster with an angry red icon and a level several dozen above my own comes after me and wipes me out in a single hit. Let me tell you how I play Xenoblade Chronicles. For now, though, both Jeremy Parish and Kat Bailey are making the journey from Colony 9 in their own respective ways - here are their thoughts so far. We'll have a full review before the game's launch on April 10. Given the sheer amount of content in the game, we want to put this version through its paces (despite the fact that its contents, at least so far, appear to be entirely identical to the original game). It's a huge game, and developer Monolith has ported it over in its entirety to the handheld system. If you're one of those adventurous gamers who have experienced the pleasures of Xenoblade Chronicles for Wii, you should have a pretty solid idea of what to expect from its port for New 3DS: A massive open-world RPG journey spanning a good 100 hours of gameplay. Update: Our review is now complete! You can find our final thoughts along with a score on the last page. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
